Quote:
Auto-attack will be implemented for Disciples of War and Magic only, and will take the form of a melee attack for all applicable classes. For instance, archers will strike with their bare fists, while conjurers and thaumaturges will deliver a blow with their equipped weapon.
Seriously? You want to make a class specifically designed to fight at RANGE run up to a mob to hit with auto-attack? Doesn't this defy the entire point of giving a ranged class auto-attack? I was expecting some kind of low-dmg infinite arrow shot to be implemented, but this is similar to FFXI.