A thought on a DPS-Healer Job "Battle Nurse"
Of course all of this is only my own speculation.
Something I have thought of my own and think it would
be interesting to have such a class.
I would be happy about some feedback about what you think.
Maybe if you have also some ideas how this job could become even
better. Also if you have a better name for it just tell me.
I just used the good old Valkyrie(Battle Maiden) as refference.
Battle Nurse
What Classes does it come from?
Archer 30 / White Mage 15
What is it's Role?
A DPS Healing Class.
With his lvl 30 Skill, "Frendly Fire" it will slowly heal a single target or the whole group.
What are it's job skills?
Level 30 "Friendly Fire"
Frendly Fire is a buff that the Character puts on himself.
It will reduce his damage by 40%, but make his attacks heal the whole group for 200%
of the damage done.
Level 35 "Chosen Friend"
This will be a buff that you can give one of your patry members.
It will have no time restriction and no costs, but will have a cooldown like cleric stance.
It will channel all of the damage heals you do, onto this one character,
thus changing the group heal into an channelled tank heal.
Level 40 "Healing Mix"
This will be the "big heal" of the Job.
It will heal 450, AGI potency, but will use TP as source(80).
It will also place a 100 potency HoT on the player for 21 seconds.
Level 45 "Panacea"
This will be the Esuna with a TP cost of 40 TP.
Level 50 "Shielding Arrow"
This will be a "Shield" this job will have.
It will reflect the next 20% of damage the target recieves with no TP/MP costs but with
a 2 minute cooldown.
So it will not only be a little stone skin, it will also damage the enemy and give a little heal as bonus.
What are his cross class skills?
He would be able to use the Lancer and White Mage skills.
White Mage since it is his "secondary" class and Lancer since he need the TP regeneration.
He should have protect, for 4 man partys, stoneskin and raise from white mage.
From lancer Invigorate and Blood for Blood.
This Job would be a low DPS Class, I hope lower than the tanks, that will heal in the same time.
His normal attacks should heal the tank most of the time, he should be able to heal most of the
dungeons with his damage(Amudapor,Pharos...) and will only need his other skills for the bosses.
I think you could make a good combinations with either white mage or scholar, the White Mage
and scholar would make the "big" heals and top the Tank or some one that got a big hit.
And you would make some really big constant healing onto the tank or the party with your damage.
Thus helping doing some damage while at the same time keeping the tank constantly on a high level.
This job would probably be really difficult to balance and either be overpowered or underpowered.
But I think a damage healer would be something REALLY interesting to play since you would be doing both.
Heal and Damage.