Sleep reseting in dungeons
I dunno what's it called officially but i just call it sleep reseting.
I'm pretty sure others like myself found out that you can skip mobs by aggroing them and pulling them back far away from their initial patrol area, you can then sleep them and run far away or past their initial point which will then cause them to lose aggro on you/ breaking their leash and making them return to their initial patrol area again. It's really helpful like in WP when the tank grabs the sleep able targets and drag them back while the blm sleep nukes the mobs and everyone then sprints forward towards the goal.