Some things I think need to be brought to attention
Hey everybody!
I figured i'd make a forum about it, get chewed out, and get it out of the way now.
I'd just like to mention some thoughts on different aspects of FFXIV:ARR, and would like some feedback on my thoughts, preferably in a positive manner.
First
This, I feel is very important, and should be aforementioned above all else, is without a doubt... Pacing. The game's pace is thrown way out of whack as everything is done quickly, and sloppily. And I mean everything. Combat is fast paced, and requires lightning reflexes to win a battle, this is evident in the GCD and dodging mechanics. Without the GCD it'd be spam-city on every ability, and this is just a way to slow everybody down. Frankly it feels like a massive weight. Dodging, and especially in (what qualifies as) end game content is so deeply rooted, that I'd go far enough to say that it's the main attraction, rather than the battle itself, and it's participants themselves.
Leveling and questing also falls under pacing scrutiny by yours truly because of one simple fact: It's way too easy. There is nigh any difficulty in Leveling now and undermines the achievement. I use achievement lightly because it's hardly that.
Quests are short lived, and easy to complete that require next to no brain power whatsoever. You see a big (!) you talk to the person, Spam the chat box, fly into your journal and mash that [Map] button at the bottom of the quest log. Might as well have an auto-walk and auto-complete button in there to boot.
I'm not saying there should be insane hoops to jump through, and they shouldn't increase the amount of exp you need to level by double, or completely rework the combat system, however It would be vary nice to see some overall changes in game play post 50 as it would be unrealistic to think that such ingrained aspects of the game could be changed 'over night.'
Second
Map size REALLY REALLY REEEEAAAALLY bothers me. I recently was doing a quest where as I was require to walk out into the desert, and to a camp to retrieve some items. I was giddy with excitement at the massive sand dune when I started off on my journey, yet all anticipation fell, as I was literally standing in front of the camp after walking over the single sand dune, a mere 15 seconds later. I quickly checked my map to see the relative distance I had traveled, only to realize it was a solid 15% of the map!
I recall a time when Final Fantasy was about massive WORLDS. worlds that would require TIME to traverse, where you could see MAGNIFICENT sights along the way, that made you thankful you took the long way around. Entire lands that Could not be seen in a single day *cough cough wheeze wheeze*
However, perhaps I'm romanticizing the past when I think about long treks through the Twelvewood in 1.0, or the large towering tree's in the Sanctuary of Zi'Tah, from XI, I had to run around. But I would like to enjoy the absolutely gorgeous world that was given to us, rather than waltz right by it on a Chocobo that does the driving for me.
Third
User Community.
Aye, I fully realize that developers cannot do a thing about this, but If you've read through the post to this point, I'm sure you agree to an extent. And I think we could all use some thoughts on how to go about fixing it.
The community is garbage. Lets face it. Sitting in Mor Dhona all I see are genital jokes and insults wizzing by in the chat log, whenever conversation does poke it's little head out from behind the menders' stand. We've all had to deal with trolls in CT, and that one guy who insults you for using a Game pad... Of course the people who criticize you for gear, complain about buffs, DPS, tanking, or healing aside, none others really need to be mentioned.
Finally
Rather than complaining, I'd like to take a moment to mention what I really enjoy about FFXIV:ARR.
• Character creation
- Love the extensive character creation for personalization
• Fluid movements
- Even on the lowest details, the movement is nice and fluid, big thing for me!
• Gear style
- It's all pretty stylish (IMO) and thank god I don't think I've seen a subligar yet!
• Multiple jobs to one class
- I enjoy this aspect because it adds another layer of depth to 'just being a white mage' or 'just being a Warrior.' There is no set line
It really is a lot easier to think of the bad things, as opposed to the good in something, but I'm sure there's a lot of different things people like and I'm also positive many will oppose what I've said here. However I'd like feedback and opinions!
Thanks for reading. Note: I apologize for any editing errors~
The good old days of FFXIV, before roulette and most ppl were new to a dungeon.
One of the things I really really enjoyed when I first started was explorer the world. Even running through areas that were to high a level for me. Now Eorzea doesn't seem big anymore as I continue to make the rounds for gathering, etc.
And as far as beast tribe quests, I stopped doing them, their weren't enough different ones, just after a few days I found myself doing constant repeats and trying to grind to get things like a rake. Well they were neat at first, but with the quest repeating from such a limited set, I got tired of doing it. It was less exciting that even grinding FATEs in North Thanalan with a FATE party.
And roulette, well, there aren't enough dungeons. Like the Main Scenario Roulette is just 3 Cape Westwind, Castrum Meridianum (sp) or The Praetorium. I hadn't done them until the roulette was added. So when I signed up for them, I got roulette ppl, who while fast, just were in such a hurry to burn through everything and get their 200 philo that I missed some of the action lol.
And sometimes I run WP for mythos and for relic weapon quest parts with friends. But you usually need some random to join too, and they come from roulette. And they often don't like my pace, fast, but not a speed run, last guy who came in from roulette kept telling me to go go go go go. When ppl do stuff like that, I don't want to go go go go go. If ppl are polite I'm much more likely to want to do something.
I remember before roulette and a dungeon was new ppl weren't so impatient. So always were but it's made it so much worse. Some of the ppl who come in for roulette get really annoyed if some newbie watches a cutscene and doesn't cancel it and watch it at the inn. I remember when stuff was new, nobody skipped cutscenes. Roulette throughs me in with bunch of impatient ppl who want nothing more than to get their philo and get out as fast as they can. In such a hurry sometimes to the point of being extremely rude! :/