New dungeons, new mechanics?
Greetings. Why all the dungeons are the same? Mobs...boss, mobs...boss, mobs...boss. Why no any other dungeons? For example dungeons with "sport" or "score" mechanics? In TERA there are at least 3 sport-score dungeon: Crucible of Flame, Temple of Temerity, Sirjuka Gallery. It is very nice to compete with your own result and with results of other players and the reward in these dungeons connected with gained scores or with completing all main tasks of the dungeon in a right time. Dear developers, please, make such dungeon in FF: time trials, score trials, skill trials (all players of the group come into different rooms and fight there alone) and another dungeon mechanics. Thank you
And dont forget to make a menu of global statistics of completing such dungeons so players can see results of each others and compete for better results)