[dev1032] Class Actions/skills Changes/Additions
Please post your own ideas for class actions and skills, but for my first post here, I wanted to focus on DOM classes...
- I would like to see Debuffs and Dots(Damage over time) have a real big effect on the battle. I would like DOT damage to be seen when it ticks on the mob so you know your doing damage to it. And I think a DOT spell should be a real battle winning ability.
- There should also be more debuff and DOT abilities in the game, some examples would be a DOT drain spell that would hurt the target, and heal you over time...
- There should also be "channeling" abilities that are in effect until you run out of MP, break the spell, or that last for a period of time (IE the barrier spell as seen in the opening of the Limsa story.
I'm sure I could think of more abilities, but I wanted to get this topic started and to see what everyone else is wanting. :)