NEW 2.2. Suggestion: make the new limit be based on per class/ job
hello SE,
this has been brought up many and multiple times, but in 2.2...can we have the tomes lockout be based on individual classes/or jobs? (and make the gear prices expensive and lock each ilvl tier by ranks)
thank you
i dont have any more posts to spend, so here is my responses
Quote:
Originally Posted by
Moheeheeko
Want more myth? make another character! problem solved. You even get an extra CT roll!
this doesnt solved the problem because...
Quote:
Originally Posted by
Thorauku
That beats the purpose of having the Armoury system. Genius.
indeed
Quote:
Originally Posted by
Moheeheeko
People wanting this change CLEARLY have extra time, I dont see the issue.
LOL no...i dont have time to gear out all my toons. it was only recently i even got my first 3 relics on my toon...since beta 3! but thank you for making blanket generalized comments though. there are players who dont play alot and are hitting the tomes brick wall pretty hard...as i explain in my other post.
Quote:
Originally Posted by
Tupsi
SE said no already - It also defeats the purpose of lockouts. They're there to keep you playing and keep you busy until next patch.
the game can still have lockouts by having the tomes locks be on every class instead globally. for example, lets say you have a drg and pld. the pld tomes would set at 300 and pld could only use the tomes it gain only on tanking/AF gear.the tomes you gain from drg cant be used to buy pld gear and vice versa.