Everyone wants them to bring back the graphics from the original game. That game was from 2010 so even if they did bring them back they would still be four years outdated.
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Everyone wants them to bring back the graphics from the original game. That game was from 2010 so even if they did bring them back they would still be four years outdated.
sighs Graphics were good but the engine was horrible. So I doubt they want to go back to an Engine that require only High end video cards.
I dont see it as four years outdated graphics. If something from four years ago looks better than something released 6-9 months ago, I would say that the 6-9 months graphics were rushed and downgraded from the graphics 4 years ago. FFXI came out before WoW, but FFXI graphics are much better than WoW. WoW graphics where not up to par with the times.
I just want those high res textures.
Yes, the textures were nice. Too bad the engine was nigh unworkable, and the requirements pretty much excluded the majority of PC players. Personally, I have zero problem with the graphics. The team has done a great job of making the areas look interesting, which is really all I care about.
And please, stop acting as though you speak for everyone. You don't. Best to just speak for yourself.
NB4 PS3 limitations
The high-res textures would be nice, but I am content with the graphics the way they are. The lighting effects on ARR are so fantastic that I don't mind the trade-off.
I'd also rather see them working on more important features/bugs/whatever.
I'm just saying I expect the graphics to be better now and am willing to buy any videocard required regardless of price.
I would like to have the higher fidelity back. More polygons, more texture detail, material that looks like actual material, skin that looks luke skin.
I don't know if much of that is feasible with the new models and shaders though. Especially with the intelligent gear deformation system gone.
In ARR, the lighting looks good when it's direct and bright enough and the world design has a lot of great visual direction, but models and textures are less detailed, the bloom on many glowing objects looks remarkably poor, and there's some disconnect with the brightness of some colors vs the natural design of the things designed for 1.0.