This game needs more challenge.
I know that there has been threads about this and I do agree with them, that is why I am posting this to spread people who think like me and them and maybe get attention.
For those who played in FFXI or even other games relating to it.. Don't you miss the thrill about the "Impossible to gauge" monsters wandering around surprising you and you have to stop and/or avoid it because you can't defeat it by yourself or you have to call your guild mates for help to kill it?
That you have to get as much buff as possible and even have some potions with you just to prepare for the battle?
When it takes awhile to kill it, but in the end it will not drop anything? But you're feeling that you still achieved something..
But when that rare item drops, you feel like you're the richest man in the world wearing it or once you sold it to the Auction House.
FATEs are becoming more like a leveling system.. or it already is.