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PVP Changes
Just throwing some thoughts out here -
Although I enjoy seeing the same people (aside from bots) I would like to see a larger player-base engaging in PVP. It could be that they do but for only a few games. I would like to see a first-win of the day award given to wolves den PVP. Just so more people can get their feet wet. Perhaps a tutorial on PVP... like a quick read into different classes and what they bring to the PVP table?
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I agree something to entice new players would definitely be a good idea. First win of the day would be a good start, as well as a tutorial, although I wonder if SE cares enough to put that much effort into one. If not, maybe the community could put one together so there is at least some sort of resource for people to go to?
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Some things off the top of my head:
-PvP daily quests similar to the beastmen ones
-Larger server groups or just one big group to begin with
-Report function within PvP
-Lower the grind to 30 or make the i90 gear more expensive. You really shouldn't have a full set of i90 waiting for you (and then some) right when you hit r30, though I'd prefer to keep the semi-hardcore grind if possible.
-Maybe a win streak bonus to marks/exp for winning 3/5/7/9 matches in a row
-pvp materia prices should be dropped. They are way to expensive for what they are.
I'll see what else I can think of but that's all I got for now