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how to keep hate as PLD?
Hello,
Just became a paladin and went for my first brayfox run... could clear it but there is not one time a mob did not go to another party member....
I checked rotations but can only find lv50 rotation... i am lv 32 and would really appreciate help to be a good paladin. How to keep all the mobs on me?
Thx....
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Hello!
Shield lob to pull. Flash x2, rage of halone combo on first target, then its either flash more or cycle the halone combo on other mobs.
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Seems like it id what i do but their is always one mob going out of my control amd aiming for scholar or summoner pet....
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My combo is:
Shield Lob
Flash x2
Fast blade on Target (1), Savage blade on (2), Rage of Halone on (1) again. Another flash, then same rotation, but Savage blade on (3).
It should definetely be enough for the AoE dots. If the DPS focuses another target, don't be to bothered by it. I hate losing aggro, but they have no right to complain on you losing said aggro, if they don't follow your markings.
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Shield toss closest target, then I spam flash 3 or 4 times, then move onto normal halone combo.
If mobs are getting away from you, watch the threat meter, whichever one you have low threat on, give a shield stun to them and a halone hit.
At lower levels though, its usually just flash spam, then riot blade to recover mana.
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Also make sure to mark targets if you are not, that way you can concentrate on which mob to put more attention on because "usually" people will follow the attack order so you don't have split damage.
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I run with an incredibly skilled full i90 BLM and my tank currently sits around i70. I assure you that if you don't flash 50 times there's no chance you're gonna hold hate.
I generally run into a group of mobs and flash them to death, using riot blade to recover MP in between the later casts of flash etc ~300MP and I never manage to loose hate even when he's pumping out 1600+ Dps in WP
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What you do kind of depends on the amount of mobs, and what it is your fighting, and what your groups goal in mind is because you'll have to change your strat depending on the scenario, but the best thing you can do is always utilize your Cooldown moves like Spirits and Circle of Scorn and Rampart while your GCD is active, it helps minimize downtime when your not building hate and allows for more consistent threat building.
Your bread and butter rotation on a mob will usually consist of
Fast Blade > Spirits Within on GCD (If Ready) > Savage Blade > Circle of Scorn on GCD (If Ready) > Rage of Halone
But this can vary like I said. To give you an idea of different, here's how I typically pull in different scenarios.
Single Target Boss: Flash > Fight or Flight on GCD > Fast Blade > Spirits Within > Savage Blade > Circle of Scorn > Rage of Halone
3 or Less Mobs Close Together: Flash > Fight or Flight > Flash > Circle of Scorn > Fast Blade > Spirits Within > Savage Blade > Some Cooldown if needed > Rage of Halone > *Swap Target > Fast > Savage > Swap Target > Rage of Halone > Return to *
If they're close enough to link but far enough apart where Flash won't hit them all initially, use Shield Lob to get the mobs to converge on you. You may have also noticed I put Circle of Scorn before Spirits within this time, this is because the DoT from CoS will help maintain hate easier on off mobs when you have AoE DoT centric jobs like Bard and SMN.
4 or More Mobs: Flash > Fight or Flight > Flash > Circle of Scorn > Flash > Spirits Within > Flash > Fast Blade > Savage Blade > Rage of Halone > Flash > *Swap Target > Fast > Savage > Swap Target > Rage of Halone > Flash > Return to *
Any Real AoE Zerg Scenario: Flash > Fight or Flight > Flash > Circle of Scorn > Flash > Spirits Within > Flash Till out of MP > * Target Highest HP mob > Fast Blade > Riot Blade > Flash > Return to *
Maintain that rotation until the mobs numbers get burned down to a sparse few, then either work on regaining your MP with a Fast/Riot Combo or kill them off.
Another thing to keep in mind is, even if your not spamming Flash for lots of mobs, be sure to utilize Flash regularly if a mob can be blinded. You'd be surprised how often you can dodge attacks despite having the evasion of a brick wall. I personally recommend using Flash after every 2 or so Rage of Halone combos and use your defensive buffs when flash's effect has worn off, this gives both your defensive buffs and the resistance timer a chance to cooldown/expire and gives you more overall mitigation long term.
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I'll usually use Circle of Scorn right before flash, as the DoT helps maintain hate on all affected mobs. It's useful when your party insists on spamming AoEs like flaming arrow and shadow flare.
For lower levels, it's more important that the dps is focusing on the same target as the tank, since your hate tools are more limited. Also, while Provoke is good for getting quick hate back on a de-aggroed mob, be aware that it only lasts for a few seconds, and you have to do some damage to that mob to maintain hate on it.