Problem with dungeon AFK kicker
First, I'm totally in favor of an AFK kick feature for timed content. I think its great being ale to get rid of baggage trolls that just afk and such. However, the way the feature automatically kicks without asking the party is a bit of a headscratcher.
I recently ran into an issue with this when I was nearly done running Qarn with a premade of FC friends, and a sudden RL emergency popped up (you know the holidays). I asked my friends if they minded I afk for like 10-15 mins to resolve it (I would have just dropped of my own accord if they'd said "no"), they all said it was no problem. By the time I got back, I'd be booted by the afk auto-kicker.
So... that's now about 40 minutes of my life I'm never really getting back. Bottom line: the AFK kicker needs to prompt a party vote whether or not to keep the individual (lets say, every 10 minutes of afk time?), not just arbitrarily boot them without party consent. Also, while I'm in favor of the idea it seems redundant... don't we already have this covered with votekick?