This is the PVP environment Yoshida wanted and envisioned so why all the QQ?
I posted this this as a response in another thread, but I think it deserves it's own thread....
Here's the BOTTOM LINE. This PVP system was designed and tailored by an avid passionate PVPer by the name of Naoki Yoshida.
Many of you seem to worship this guy. He clearly based if off of the very competitive and unforgiving system from DAoC. This is his vision for PVP in this game. This is what he designed how he saw fit. This is what they spent countless hours designing. Yoshida and his team of devs must have spent hundreds of hours playtesting. Playtesting with all the gear available, from full fresh relic lvl 45 gear, to DL, to full i90 to full i70 PVP, to full i90PVP. They obviously made PVP a gear grind + skill. Maybe Yoshida likes pwning noobs? This is how they want it. Got it? Are you going to pound your fist and cry that you always lose untill they tweak it so you can win? Sorry if you want to cry about gear vs skill. If you can't win the initial matches to even get said gear.... I don't know what to tell you. Stay out of the arena.