if u have 0.1 lagg its over no way u can survive 6 ways landslide
double plumes
2 new sets of bombs
i hate that
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if u have 0.1 lagg its over no way u can survive 6 ways landslide
double plumes
2 new sets of bombs
i hate that
"I'm bad so I'll blame it on lag"
That's not what she's saying. She's saying that the fight leaves little room for error and adding in lag doesn't help. I know the feeling I went too do Ifrit HM on my healer and I had some lag thanks to family watching movies and it hurt me that fight. In a extreme mode fight that's just going to be alot worse.
there was bigger lag in 1.0 primals you just dont know the fight well enough.
But even at 300-350 ms, the 6 way landslide is extremely easy to avoid...?
To be completely honest, the new latency fixes have significantly reduced the lag factor.
Landslides are the easiest part of this fight. They might be in 5 directions but they're just as easy to avoid as hard mode.
The whole thing is basically the same but with some new or teaked mechanics, a couple of adds and a higher dps check. If you can beat Titan HM you can beat this and like HM all it takes is a bit of practice.
With the new changes, even 300-400 latency is fine. If you have more than that, you're outside of the internet requirements listed on the game box. That's not the game's fault.
I just got done with Titan extreme. Everything, including the landslides, is predictable and systematic. Even WITH lag, you just dodge. This isn't an issue.
Think the point is......With Titan Hard it was:
"0.3 sec makes it impossible!"
With Titan Extreme, now it's:
"0.1 sec makes it impossible!"
With Ultima Hard it's:
"0.1 sec makes it impossible!"
Seriously..let's stop blaming lag now - I thought people said: "other MMOs calculate at 0.1 sec, so why doesn't XIV?" Now that it does there's still seemingly "lag issues" that make it hard/impossible to dodge..?