Final Fantasy XI Nostalgia
Figured in amongst all the whine on this forum, we should have a few fun threads too, so I thought (based on recent posts in other threads) a bit of nostalgia over our experiences in FFXI.
For me, the most memorable moments were:
Promyvions - I hit level 30 and still had little clue what was going on in this game. My Pc could barely handle anything outside of my Mog House, so I tended to ignore cutscenes, minimizing the game while they played out, due to them crashing my PC. I was dragged up to this point in CoP with no clue what was going on, and then all of a sudden I was in an 18 man alliance, standing at the dem crystal. We entered, and the music got all emo, and I realised that I might have underestimated this game so far. Wipes, lost people, abusive language and tears followed, leading up to a 3 hour slog through the place, and ending with 8 of us left at the top. I even remember it was thundering outside my window and it was about 6:00am before we all logged out after giving up. Went back with my LS and we finally got them done the next day though. Stepping into Lufaise Meadows for the first time really got me. I was stunned. I think that was the point where I first felt the games tug and got me into it.
40+ hour grind parties - We would spend 1-3 hours standing in Jeuno (yup, no Aht Uhrgan at this point) shouting for members for Bibiki Bay and Moon parties, get to the camps after about 20 mins of travelling, and start slaughtering the landscape. After 6 hours, I would say {I'm sorry} {I'm sleepy}, pull in my replacement, and log for the night. Waking up the next morning and logging in, the same party is still there, with the odd new member, and the party is still rolling! Joining in, and continuing on over a weekend, epic.
Temple of Uggalepih - No place in FF matched this zone, for it's horrific array of aggro types. Sight, sound, magic, being a taru, you name it, it was there, and of course, the Tonberries. I remember resetting my rancor for the first time and thinking, "meh, won't have to do this again for a long time"... WRONG! Probably visited that NPC at least 250 times in my total career of FF playing.
Ru'Aun Gardens - A very good friend of mine (Segg on Seraph) used to be here all the time while I was in the lower levels, and told me all about what happened up here. I never looked on the wikis etc for pictures, as I loved the surprise, but I always imagined this wonderful lush garden full of weird creatures and gods lolloping about, with some awesome music playing. When I finally got up there, I must say I wasn't disappointed, not exactly what I imagined but fantastic nonetheless. So many hours whittled away up here wiping over and over on gods, as we learned how to defeat them.
Al'Taieu - We were amongst the first people on Seraph to gain access to sea, and as such, got very quickly acquainted with the new variations on aggro types. After exploring, we returned to the spawn point for players completing the airship fight, sat down and waited. So many people zoning in and getting glomped by the UFO hovering there. We would of course RIII them, but not until they experienced their first few encounters in this wonderful zone.
Levelling Summoner - For anyone in FFXI, Summoner and Beastmaster were labors of love. You did not get these 2 jobs to 75 on a whim. You had to work your arse off. Finding goblins and bombs at your level to solo was half the battle, as if you did it right, you would be netting faster exp than groups, but this came with hefty risks of being alone in the back of the most deserted dungeons in the game. Hours spent running backwards and forwards inside the Cape Terrigan tunnel (can't recall it's name right now, but it was the one with Bune in it) waiting for goblins to explode, and also climbing to the peak of that big snowy mountain (grah memory fails today) to get to the bombs up top. Taking the extra moment to breathe when you set your /seacom as "DD {You can have this} - {Healing Magic} {I don't have anything to give you}, slog out to the mountains, and then get that whisper that you are needed to party, only to find once you arrive you are expected to heal (which most of the time I would leave, but somedays I would just bit the bullet and do it, I was a fantastic healer, but I didn't command giant avatars just to play nurse).
Camping the kings/21-24 hour spawns - Why so serious? I would always joke about while camping these things, /em points at NM name and such, people would always respond with such venom. I would waddle about in between windows trying to start dance off's and games of hide and seek, but so many people were so up themselves, they couldn't come down off their clouds to play with the widdle taru :( - The feeling of seeing that Yinyang Robe/Ridill/Kraken Club drop you have been working on for months finally pop up in your loot pool, and the excitement that would follow on vent/teamspeak, don't really get the same feelings in FFXIV yet.
Will add in more as I think of them. How about you guys? Any stories to share around this text based campfire?