please don't turn this into FF11 balance all over again
Summoner has gone long enough as a gimp MMO class. Removing a core DPS skill sure didn't help.
Medica 2's adjustment is really a nerf given that damage is generally done in bursts rather than over a long period of time. Double scholar is already better for turn 4 and
is arguably for turn 2 and 5 as well.
WHM, SMN, and DRG need a slight bit of help. BLM needs its nerfs reverted.
Since of the classes I only know WHM in depth, my suggestions are:
-Revert Medica II nerf
-Decrease enmity of healing spells by 10%
-Make stoneskin instant cast, but place a debuff on the target preventing them from receiving stoneskin again for 25 seconds
-Decrease cooldown of Shroud of Saints
This will solidify WHM as equal to SCH on ALL coil fights. It makes zero sense to buff lustrate but nerf WHM.
I agree with the Holy nerf, however. It's too powerful