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What this game needs...
Okay, I realize a large number of people will probably disagree with this initially, but when new high-level items are made (and perhaps all good items in general), they should be tradable. The reason for this is I believe it will stimulate the FF XIV economy. Yes I know I know, it's beyond easy to make money with high level crafts. However, without crafts and spirit bonding, it's VERY difficult to make money. If rare items were tradable, a lucky pull might grant you a large gil income and circulate money to players that aren't just crafters. Which, in turn, will eventually spend that money and it will be transferred to other players. Another thing that needs to be taken into consideration, is the ENORMOUS lack of character customization in terms of stats/gear. For example,
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two lvl 50 dps of the same class with the exact same gear and exact same stat points spent, will be IDENTICAL. A suggestion for this, is to vastly broaden the gear options, especially of the same level. A level 90 item for a class shouldn't be "the" only level 90 item for that class. That only leads to everyone not only looking alike, but having the same stats. There should be preferences from a selection of lvl 90 gear that might offer different defense, stats, or cosmetic appearances. I have often thought about this (especially the latter problem with customization) and would greatly appreciate feedback. (sorry for two posts, said it had to be max. of 1000 characters)
Thank You! :)
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Vanity equipment would be cool, then crafters will always have stuff to make as everyone wants to customize their looks.
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Totally agree, those will gil need something to buy from those without.