Coil lockout: a small request
Hello,
After putting in a good deal of time into coil I feel like a small change could be made to relieve some of the coil issues I've been seeing on my server as well as within small groups of fc's that I participate with.
Please allow for up to 3/4 players, who have already completed the turns, to join with others who have not. 3/4 players alone will not be capable to carry turns, this will dissuade any turn sellers but also allow a lot of people to help fill in needed slots of other groups. Since you have the ability to lock out loot rolls this should be a simple task to convert that to members whom have completed turns. Offer a meager myth award(10~) for their assistance.
I like helping people out, unfortunately I don't have that option. Please let me have that option.