Don't know if anyone actually paid attention to this SS, but there are a lot more skills for pvp than I expected..
http://img.finalfantasyxiv.com/lds/p....png?64f1e93v1
Printable View
Don't know if anyone actually paid attention to this SS, but there are a lot more skills for pvp than I expected..
http://img.finalfantasyxiv.com/lds/p....png?64f1e93v1
And different for each company, interesting.
I figured the PvP actions would be mainly supplemental skills created for balance, but it seems like many are pretty standard combat abilities. (Hey look, farshot is back)
It's going to be hard to pick 10 from what seems like such a large selection (though, you do have to unlock them through play)
FFXIV: A Realm Smogonized.
That'll be interesting.
Exciting stuff. I can't wait to see more information on this.
I'm not actually sure I like the idea of GC-specific abilities. I really don't wanna be required to rank up in all three Grand Companies just to have access to needed PvP abilities. We really shouldn't have to PvE to access PvP-specific stuff.
It will be a disadvantage if the abilities are notably different for each GC. If so, I can almost guarantee you there will be a "required" best GC for one to have if they are a WHM, or a PLD, or a DRG, or whatever else. I hope that's not the case, because I really don't want to be forced into a particular GC just to PvP either.
All I got out of this was manasong for wars. SING MY PRETTIES!
I don't consider the company issue to be a big deal because you can switch companies now.
I hope there is a way to change hotbars from PvE to PvP because having to move everything around when you want to PvP would be troublesome.
Note the bottom row of selected abilities. Only 4 abilities are highlighted because those are the 4 WAR abilities. Manasong, along with Farshot are obviously BRD abilities.