-
Paladins want a dmg Aura
I was thinking instead of flash and circle or scorn can you give paladins a dmg aura that increases enimity. Tanking dungeons gets boring real quick when people are using aoe's to get the mobs down you hardly get to use your damage chains because your spamming flash which does no dmg and is on global cooldown. Flash is boring , a dmg aura would allow tanking groups of mobs easier and allow to actually get in the fight more.
-
Please don't include all paladins in your statement.
Also, instead of saying "dmg aura" at at the very least spell out damage aura , but preferably spell out what you are requesting as well. A damage aura can mean a number of things, because if you wanna just increase enmity, paladins have that with shield oath. If you want a passive damage aura that matches flash in threat, well, that's gonna be overpowered since you could just afk and hold threat.
BTW, who cares if it deals damage or not, it keeps mobs on you. I really don't understand how spamming flash is any different than spamming some other ability that's gonna do sub-par damage since you are a tank, flash just doesn't mess around and generates straight threat.
-
Thank you Troll, everyone who plays MMO's knows what dmg stands for and they know what a dmg aura is. If i wanted a leason on how to write a good forum post i would of googled it, and all the paladins I know or have talked to do not like flash, its boring and its on global cooldown. Shield Oath doesnt help with enimity unless you are hitting the mob. Everyone wants to do some damage, paladin dmg might be 1/2 of what the dps are doing but at least your helping.
-
Nothing to see here... please ignore this thread...
A shining example of what's wrong with the mmo community.
-
get out. please. learn how to play the class before you decide to make suggestions on how to fix it up.
-
-
"Dear SE, please give Pld a button that will tank for them."
https://encrypted-tbn0.gstatic.com/i...eG7hVKiVbUT_wA
-
I suggest...
"Please Touch Me Right in All Ways Aura"
Generates 5000 Enmity per second at a 20 yards range, pacifies all target that manhandle you, silences any casters who QQ spells on you. Cannot be toggled off until subscription ends effect persist through log-out and class change.
Buff description : Skill play and Bad play values are swapped increases Offending QQness by 20% and reduce brain function by 200%.
-
-
So, a "One-Button Smack All" type of thing?
Wait, let me check the game's difficulty settings... oh wait, THERE ISN'T ONE!
Now go somewhere far far away please.