Major Issue with Twintania's Divebombs
Has anyone else noticed that PS3 players seem to have lag on this boss? I've asked the server first team and they tell me every time they took PS3 players with them for that fight they got hit by divebombs. Their group 2 keeps failing on divebombs and every time it's the PS3 players.
We've been attempting turn 5 for a week now and every time it's the PS3 users that are moving after everyone else. They move right when the mark comes up just like PC users but they still get hit. What's up with this? Why is this?
Now we're going to have to use a different strat for Divebombs. Is that why mister happy uses the method he does? This needs to be addressed. Has anyone else noticed this?