Suggestion to counter players dropping party in Trials (hard).
Right now, I'm noticing a large amount of players dropping parties after a first wipe.
This means that the penalty for dropping a party is not effective. As a result, new players have a hard time progressing. However, I can put myself in their shoes and understand their decisions if they mean to maximize their time to grind what they need. This is why I think raising the penalty timer would not be the best solution.
What I suggest probably takes a lot of development and might not be considered because of that but I'm trying my luck:
No doubt that FFXIV has some player metrics/Tracking that tracks how many times players have done a specific Duty. This could be used to create a matchmaking system when people are queuing for Trials or other duties from the Duty Finder.
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