Just a quick suggest here, to include a category for Spiritbonding,
There're times I want to equip myself with gears, doing a slower run in dungeons for more profits too :)
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Just a quick suggest here, to include a category for Spiritbonding,
There're times I want to equip myself with gears, doing a slower run in dungeons for more profits too :)
for exampler (I dont remember the number correct): kill a mob lvl 49 give you 232 exp and lvl 46 give 213 exp, then it is easier to SB on the lvl 46 mobs than the 49, I dont know why you have to pick those mobs in Dungeon for SB while they are tough and stronger than the mobs outside but not even sure they give that great exp at all
I think he may be looking for gil drops as well? Easiest way Ive found to sb is find an area with mobs that respawn fast and just farm crap out of them. There are a few mobs that drop items that can go for 500 gil apiece on the market.
I'm starting a Spiritbond LS for the purpose as well, to grind on high density level 47-50ish mobs,
but there're times when I cant make a party and including such a category in duty finder would certainly help.
Regardless it's slower than open world grind or not.. (besides there'll be a exp increase in dungeons, no?)
EDIT: and yes.. getting gil, philosophy and mythology, spiritbond in a slower run is attractive to me too
I've found that CM is the best dungeon to SB. Every boss has multiple adds and the whole segment with pulling mobs to the cannons adds up to some quick SBs. Usually two runs will SB any hq level 49 jewelry and net you 200 philo tombs and 7k gil.
Except no one runs CM anymore ; ;