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The future of gear
I'm curious about the future (past 2.1) and the armor and weapons that will be added to the game. Correct me if i am wrong, but as it stands the best weapon and armor in the game are those bought with Tomes of Mythology.
My question is, will this always be the best gear in the game? Reasons for my concern is, in order to obtain the entire set, you have to farm the same dungeons literally about 40-50 times. And I feel that it would be a total "F*** You" from the developers if after I spend *months* (lets not forget that weekly cap) they go ahead and release an even better armor. To add insult to injury, imagine that the new and better gear is also bought with ToM and everything you spent you could have saved to buy this better gear. Also, let's assume that better gear is implemented. What on earth would we have to do to earn this gear that is worse than having to do the same dungeon ~50 times, with a weekly quota implemented?
And just to play devil's advocate, if the ToM gear is intended to be the best, then that means that for all the years to come for this MMO, the best gear was available since the first year the game released.
IMO, the developers made a huge mistake in making the ToM gear too hard and tedious to obtain. By putting the bar so far high they set themselves up to set it even higher for the next level of gear and I for one will not go through this process again for gear...
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Be prepared. Gear will be replaced, and most likely obsolete two or so patches down the line. Just how it works.
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I think you're making a lot of assumptions :P But the tomes of mythology (and Coil gear, which I believe is on par) will not be the most powerful gear forever. Everyone likes to feel like they're making progress forward and in MMOs that means things like upgrading our equipment. If they stopped adding in more powerful gear, this would make our characters feel stagnant, and we'd likely stop playing because we'd have no more goals to achieve.
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There's the door? Not sure what you're expecting for a response...that's how MMOs work. You work for gear, get it and then eventually it's replaced and you do it all again. Either you grind for points or you grind for random drops (we're talking super low under 1% drop rate in some cases).
While I don't agree with the way they handled Myths, it's there for a reason...to keep people playing.
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Yes, the gear you got in the first two months will last you forever...
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it may be a bit OT
but for my "progression" i'd prefer more skin/color/stat options rather than just the same stuff +2 x:
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I wouldn't mind having a +37 relic with a glow so bright that it acts as a permanent blind to mobs and allies alike.
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You should probably just stop playing now if that's your approach to this game. Gear is meant to be replaced, it'd be nice if it worked like XI, where we had sidegrades instead of direct upgrades, but that sort of system only really works with gearswaps.
Either learn to accept if or find a different game.
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The fact that there is a scaling progression of gear once you hit max level means it's a pretty good assumption to say they will remain with the treadmill. If you want the Guild Wars system then that game will always be there, but if you're expecting it in this then you will be disappointed.