[To the Devs] We need Mentor System with extra benefits To encourage dungeon runs
To encourage dungeon runs and lower FATE power leveling
Mentor system should give the mentor these bonuses:
Mentor takes 0 durability when in dungeon with discipline
Mentor can use all level 50 skills
================================
Discipline takes extra exp when parties with mentor in dungeon
======================================================
discipline graduate when hits level 40 or 49 your pick so they dont abuse 0 durability at level 50 dungeons
Mentor gets 1 mythology on dungeon completion
discipline gets 1 philosophy on dungeon completion