Issue with potential 'Reward' for defeating Mobs in L50 Dungeons...
Quote:
Originally Posted by
Camate
Greetings,
We're planning to release a hotfix next week that we'll use to address and adjust a few elements.
One of the adjustments regards the regular monsters in level 50 dungeons and how there is currently no reason to defeat them.
We'll be announcing additional details about the hotfix details soon!
Now, I'm not sure if you were thinking like a bunch of your members were thinking (Mobs dropping 1 Tomestone of Philo each), but this would lead to horrific abuse of CM as a Mob Breeding Ground (and Griefing for people who turn off the Searchlights, like Griefing for people who kill Lambs).
CM infinitely spawns mobs until the searchlights are deactivated, at which point you can proceed w/o risk of suicidal death. If each mob is given 1 Tomestone of Philo (for each person), you could easily rack up 2,000 Philo at the entrance and leave.