OPEN WORLD DUNGEONS FOR HUNTS, AND TREASURE HUNTING.
OPEN WORLD DUNGEONS
I think if this game had open world dungeons there can be more to do in the open world at higher levels. These dungeons can be open world versions of the dungeons we can already enter with the duty finder (Just the environment, and not the rewards and bosses) or something new altogether .
In 1.0 There were many open dungeons.
ffxiv 1.0 cassiopeia Hollow
http://i.imgur.com/uO1GQUD.jpg?1
But sadly they were removed. I really enjoyed getting lost in these vast spaces.
SO what can these spaces be used for?
HUNTS
Hunts consist of accepting contracts (Advanced Hunting Logs) to kill Notorious Monsters that dwell hidden in these areas.
Similar to FFXII Hunts
http://i.imgur.com/mgkdHXY.jpg?1
Hunts should be geared toward 1-4 players depending on difficulty. Hunted monsters should have a chance to drop high end crafting mats (peacock ore/ Potash etc.) as well as give some tomes.
TREASURE HUNTING
Now i know Treasure Hunting was already announced, but there would be a huge opportunity for treasure hunting in these places.
FFIX Chocobo Hot and Cold
http://images2.wikia.nocookie.net/__...al_Artwork.jpg
I think this is what the game needs more depth, more to do at endgame that doesnt involve an instance, and the game just needs to be more layered.
SO yeah i would like to hear any ideas you guys have regarding the topic.