Does anybody know what they mean by "The difficulty for level 50 dungeons will be adjusted"?
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Does anybody know what they mean by "The difficulty for level 50 dungeons will be adjusted"?
Well untill we get an official response, that they said they would give us next week. We can only guess what it actually means.
Edit: Seems to make us kill more trash mobs?
http://forum.square-enix.com/ffxiv/t...97#post1402297
My guess is that some things will get nerfed to be more casual gamer friendly (Titan) while others will be buffed like CM. There will be lots of tears and trolling as usual regardless of what they change. Elitist kiddies with no life will cry about Titan nerf, while easy mode farmers will cry about CM buff.
+Quote:
One of the adjustments regards the regular monsters in level 50 dungeons and how there is currently no reason to defeat them.
they are going to give incentive to defeating trash mobs in CM and AK.
The word difficulty could mean so many different things. I would love the tomes, gil, and nerf of Titan.
If I had to guess, I'd say they're going to nerf AK slightly, but leave CM and the Primals alone–the former, because it's story mode (they may adjust the reward down), and the latter because Titan is the only real barrier that prevents everyone from getting their Relic right away (which is a good thing). But that's just wild speculation. They could just as easily put HM Titan in CM, make Demon Wall immobile, and triple the speed of the Stalker in WP.
I'd love to see some worthwhile drops from trash, even just some gil would be enough to make me happy there.
The only thing I'd really like to see on Titan is about .3 seconds more delay in his actions to account for latency. So tired of a quarter second being the difference between me appearing to be outside an attack on my end and not being outside it at the server. I suppose a nerf to bring him more inline w/ the gear req's of garuda would be fitting as well, and a buffing of ifrit to bring him in line so the primals are all on 'equal' footing as far as difficulty, of course this would call for re-balancing their weapons too.