2-star food; broken or for much, much later content?
Forgive me if this has been posted (possibly to death) as I don't come to these forums often.
I've been looking at two-star food for a while now, and it seems almost completely worthless.
I'm a tank, so let's take Finger Sandwich:
http://i2.minus.com/ivXRREroLu482.png
Let's just take one stat: Vitality.
To get the full benefit of the vitality this food offers, my personal vitality would have to be high enough to where the max amount (15) was 2% or less than my personal vitality.
I'm a tank, in a decent amount of ilvl 90 gear from both myth tomes and coil.
So let's see how much vitality I have:
http://i2.minus.com/i3RpZLIhWoTdM.png
479, so...
9.58 would be 2%, rounding up would be 10, so I could at most get 10 vitality from this food.
How much would I need to get all 15? Why, 750 vitality, of course!
That is just absurd. It's why I question this food. Is the percentage wrong? We'd have to be SEVERAL tiers of gear higher to reach that kind of vitality, at which point the bonus 5 vitality would, while still technically useful, would be nearly unnoticeable. Obviously an HQ Finger Sandwich would make this a LITTLE better, but not nearly enough for this to be viable food at all within the next, I dunno, year or so?
Almost all two-star food is the same way with a lot of these stats, and it's kinda sad. I can put the extra time, effort and money into making it, but I'm better off just using HQ La Noscean Toast, which gives vitality +4% with a maximum of 14, which means I get the full bonus at 350 vitality, less than half of what's required for a single extra point of vitality.
That does not seem to be how the food was intended to be consumed. Considering it also gives an experience point bonus, it sort of seems like it's meant for leveling beyond 50.
Is this how food is intended to be? If so, that's fine, but I'd really like to be making my guild two-star food, but as it stands it's totally worthless and that makes me sad.