It should require a full party.
The game gets boring when soloing all the story quests.
http://img844.imageshack.us/img844/5460/titanl.jpg
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It should require a full party.
The game gets boring when soloing all the story quests.
http://img844.imageshack.us/img844/5460/titanl.jpg
Agree, story missons should be far more challenging and require a party.
Speaking of Titan, why was he even teased during XIV's marketing campaign, when we cannot even actually encounter him ingame?
Probably expecting to raise the level cap at PS3, but we seen how that went.
As for missions, keep them solo but add additional fights at the end of the series or at a certain point where we require a PT. Like what they did with Divine Might, Apoc. Nigh, etc. from XI.
I know most people should know this event happens by now. But really did you have to put the spoiler in the title. I'm sure theres atleast some people who didn't know you fought the Primals in the storyline yet.
Until SE stop treating gathering and crafting classes as equals to battle classes the story missions will always suck. It's one thing XI did way better, and one thing I hope the new development team changes. I don't know ANYONE who would want to do their missions as a crafter or gatherer yet SE caters to the 0.001% who do. You should be forced to rank up a battle class if you wish to do the story missions. If you don't want to, tough, go play something else. We won't miss you. The story shouldn't suck just because a handful of people want to throw rocks all the way through.