Void Zone Rendering Issue
I've been experiencing this void zone issue since I started playing in EA.
Link: http://i.imgur.com/jWIdEPV.jpg
As you can see when an ability is cast, it also has dummy void zones spawn on the outer rims. These dummy void zones rotate slowly around the actual void zone until the ability is cast. During certain duty finder instances it hinders my ability to react. A great example would be Ifrit's plumes which, on my screen, take up the whole entire map. I am not able to tell where one plume ends and begins due to the overlapping of the zones.
I was wondering if you all knew what I could do to solve this issue. My driver is up to date and I also have played around with my resolution and graphic rendering settings as well.
Thanks,
Poultry Pants