Spiritbonding, aka slowing the run down for everyone else so you can farm materia
As I understand it, the spiritbonding system encourages players to equip sub-optimal gear while grinding dungeons with other players. Is that about right?
Needless to say this can be frustrating when one is trying to minimize run time and other players are intentionally equipping gear that makes them take more and do less damage/ less healing. Needless to say this can be infuriating when you are wiping while members of you party are not wearing their best gear.
The idea of gear gaining a sort of 'experience' so that it can be broken down to enhance other gear is an interesting idea, but I can't help but feel it has been poorly implemented. It would be nice if the spiritbonding system could be reworked in a way that didn't encourage players to make group activities slower/more difficult for everyone else by equipping suboptimal gear.