Originally Posted by
Mansion
But the skills are created and balanced for solo content. Not in regard to the amount of DPS required for X composition of team or Y dungeon. In the end, we could argue that all skills are designed in regard to "when you will need them in the Masked Carnival" and that's it.
For a regular use of Blue, you would need a re-balancing of every aspect of every spell in regard to every other DPS (if we kindly ignore the healy and tanky spells Blue seems to have), which is a lot of work. That's what they are actually doing for the other new jobs in 5.0, plus the other jobs in regard to these additions. So yeah, a lot of work that they could manage, but they just chose not to.
Now for the "easy" aspect of adding limits (or requirements) to the DF, well I don't know and I believe you don't really know either, based on how the DF works in pure code/programing/whatever computery thing, except if you work on FFXIV. But I think they want to avoid to change what does not need to be changed right now.
Because they seem to be making their own lives harder by keeping an old flawed code that limits most of their content up until this day. Correct me if I'm wrong on this, I'm not an expert in this area.