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Emet-Selch sort of looks like Koji Fox. Was that intentional?
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Can you consider adding more content like Deep Dungeons and Rathalos? Challenging 4-man content that fits inbetween story dungeons and Savage. Something like a sprawling dungeon with multiple paths, roaming mobs, traps and oddities with cheap deaths and surprises and the Loot could be purely mats or cosmetical.
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Do you have plans to increase the housing item limit?
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Question: Do you ever plan to adjust the zoom out distance. It is increasingly difficult to see the boss and mechanics due to the size of the boss. People have complained about it for years.
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Is the team aware of how useless ninja has become? The job has been gutted since it's introduction and seems to only be getting worse. For as complex as the job is, being bottom of the barrel just doesn't seem worth the effort anymore to play it. Do you have plans on a significant boost anytime in the near future?
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I enjoy the Hrothgar, but can the gear with skirts not jut-out so far from the body? It makes the character silhouette look odd. This is the case even with some tops; the bottom portion of the Hooded Fireglass Leather Vest being one example.
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Anyway we could add a UI option to hide other players damage number popups but keep yours? Hard to tell whos is whos when a monster is just exploding with random numbers.
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Can you confirm if the dev team actually reads forum feedback besides JP ones when it comes to balancing and not just for these kind of threads?
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QUESTION: Is there any chance we will see Gaius Baelsar's shadow hunter outfit in the mog station?
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r
Question 1:
the Summoner suffers from gameplay problem,
is there major change to predict for the 5.1? .
Question 2:
Eden raid is good but could we someday have innovation from dev team in the raid system, and not directly a fight, a raid a bit similar to a 24 man?