Yeah, expecting savage performance in casual content is silly. Expecting players to be more than afk is not, though. It's courtesy.
I don't parse either, because parsing is suuuuuper bad.
I think the irony that was getting at here, is that the creator of that party is the same individual who made this thread. Which has now returned to New Posts (why?!?!).
But, yes, yun0, you should be careful with posting player names on here. The moderators will ban your forum account for it.
It probably returned back to page one because someone found the opener of this "parsers are evil thread" in the PF with a parse run party. Oh i love this sweet irony.
https://media1.tenor.com/images/b83f...itemid=5026744
I'm not sure I'm a good person to talk to on this subject, because I know I'm a bit warped about it.
As far as I've encountered, people haven't said a thing about parsers until entering the High-End Duty scene. I've been parsed for some odd things, of course. Like Orbonne Monastery. It was amusing to see I had 4th/5th highest DPS in a 24-man alliance as a Paladin. (That's on fflogs if anyone is curious).
I didn't enter the High-End Duty scene until shortly after 4.5 was released, and I started forming a static with the FC I'm in. As our benchmark, we agreed that the SSS dummies make a great tool. However, it's also interesting to note that a Paladin clearing the O12S SSS dummy would only get a gray parse in O9S. Anyways, I don't think the reason is "fun" for why I'm doing High-End Duties now. I mean, actually beating them is exhilirating the first time. It takes hours upon hours of runs to get our first clears on these things. Running them repeatedly and not making any progress because the same couple people keep screwing up the same way in the same spot every run is simply not fun. In fact, I believe this alligns with certain quotes about insanity. So, I have to question for myself if the reason we run High-End Duties is actually "fun". The goal being to clear them, get gear that gives us higher numbers, and what? The numbers aren't meaningful since there are other ways to get the same numbers. The only thing I think it can be is to gloat. Is my idea of "fun", in this case, to acquire enoug skill to proclaim "I am better than you"?
That's what savage raiding exists for, right? To present a trophy for the elite minority? But that behavior and mindset of being an elite minority is also heavily frowned upon by the majority of the community.
I have complicated feelings about this.
It depends on what you personally find fun. Some people enjoy playing together with people of the same skill set and conquering difficult challenges which usually goes hand in hand with wanting to improve your numbers/kill times and others just enjoy doing something together with friends. The latter can be a bit complicated when you have a few "bad apples" that keep making mistakes and holding your group back from completing the content and then it becomes the problem of "Do i not address the people that i enjoy playing with that is holding my group back from completing the content or "am I satisfied with just playing together with them completely despite the fact that they are the reason for being unable to complete the content I'm tackling?"
In a perfect world, you would be able to calmly pull them aside and address the issues they are having and hopefully they learn from their mistakes, (I have personal experience with this) but most of the time this spirals into drama that can escalate to a point of no return, which obviously isn't fun for anyone. Everyone at some point needs to decide what they want out of the game and what they find fun, you should be up front with whatever group you are planning to do stuff with and if they don't meet your preferred play style, you just keep looking until you find it. Just my 0.02.