In that case you live and learn, people b**** whenever someone screws up in a party.
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Going to repeat that toggling has nothing to do with the issue, since it's the kind of player that the feature caters to and sets the tone of the game as that is the real concern.
Only bad players need agro icons telling them things they should either already know or know they don't know and thus act accordingly. If you give them agro icons, you're telling a lot of players you're catering to bad players.
Bad players have no concept of knowing what they don't know.
If you don't know it agroes, the good player assumes it does and either asks or tests in a safe manner.
The bad player dies and cries.
Toggling does not make this okay. Agro icon players are bad players to us. They don't pay attention. They don't think. They don't remember. They don't learn. They require being told. Suffering bad players by molding the game around them alienates the players who are mindful and proficient enough in ANY mmo field not to die like a noob.
Mind telling me the name of this MMORPG you've played before where everyone was awesome and a skilled player due to the "harsh" conditions of the game?
This is a serious question.
Godspeed elitist. Godspeed
/facepalm
You're not screwed, in that example the guy that has the icon off knows those mobs aggro now so when gets into another party, tackles that same NM, he won't make the same mistake again or shouldn't by Peregrine's logic, since people that have the icon off are smarter than those that have the icon on.
Depend of you playing style. I like exploration so I'm visiting the area before being at the right rank to fight there. As a result I've learn what monster were aggressive way before partying there. Also most aggressive monster look aggressive(i know it's not always true) so the situation were you get your party kill by rushing in aggressive monsters is not something that will happen often. Aggressive monster killing you because you didn't knew they were aggressive is a one time surprise. Getting kill because you did not spot it happen way more often.
Personally that's why I'm waiting to see the new icon in-game. I don't care about knowing it's aggressive because that's a one time surprise. However I only want to see the icon if i spot the monster and not spot the monster because of the icon.(Not sure if I'm really clear ^^; ) The icon is just suppose to tell you if it's aggressive in case you didn't know and not to make sure that you notice the monster. So if it's too intrusive, i'll turn it off, otherwise, i don't care.
Peregrine as radical as I think you are taking this I can understand where your coming from. I just don't see the icon serious enough to complain about it. I feel adding AA holds more ground for an argument then some icon that will only stop people from going to wiki. You throw your opinions around almost trying to force them on people while bashing those that don't agree. That is what I disagree with but not enough to dispute it which is why I didn't quote you(or any others against the icon) in the other post.
don't forget the situation where you find a non-aggressive mob, and then find another of the same family
aggressive :D like crawlers