What are the plans for musketeers and their guild? Will the guild still be in Limsa Lominsa in ARR or possibly added later with the class?
What are the plans for musketeers and their guild? Will the guild still be in Limsa Lominsa in ARR or possibly added later with the class?
Can you please explain the rational behind adding the spirit/gear binding system? I have noticed there are some players passionately against this system, if you explain why you think it's important it may alleviate some concerns.
I would like to see skill-ups return in some form, elemental/healing/evasion/parrying/weapons etc! Do you have any plans to bring something like this back to give a little more depth to our characters.
Thanks
Can you tell / show us more information on how F.A.T.E will work with things like hamlet defence? I had envisioned it as some kind of besieged / campaign style event would that be close?
Can we have more information on UI customizations? can we turn elements off not just action bars but maybe things like the mini map or inventory icons.
Having read some of the questions, and noting that half of them have already been answered in past letters/posts, this thread now reminds me of:
Homer Simpson - "Are you really the head of the Kwik E Mart"
Head of the Kwik E Mart "Yes"
Homer Simpson -"Really?"
Head of the Kwik E Mart "Yes"
Homer Simpson -"Really, really??"
Head of the Kwik E Mart "Yes. Three questions are up. Thank you come again."
Will it be possible to choose a different type of inventory interface such as list or briefly titled item icons? If not naturally, will it be possible to do this with the add-ons people could make for the game?
Are there any group simultaneous crafting/gathering party like activities planned? Maybe even something like a FATE but for the non combat Disciplines?
Before the final save we recieved confirmation on vanity slots from the devs. is there any idea of when we will see this? and again for gear dying.