Siphon MP.
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Sitting here pondering a bit...
I'm sure we're all expecting Arcanist to have things like Poison, Slow, etc. Summoner will have those same abilities, but I'm wondering what types of primal magics the Summoner will get. Like one of each move from the Primals? Or will it be something like a normal nuke? But just not as strong as something a BLM could do.
Primal Essences... Ifrit, Garuda, Leviathan, Titan, Ramuh? Lol I don't expect him to summon a Moogle to do anything, but I know that Jobs only get a handful of extra abilities/skills/magics. A Primal essence for each level of job quests completed, I'm guessing.
Though, I'm not sure if those Primal Essences will be like all nukes or if they'll do other things strictly involving debuffing like an Ifrit Vulcan Burst that induces Burn or something...
Fun stuff.
For moogle, your SMN will blow up into a fat, fluffy version of yourself and float around the arena invunerable to attacks but unable to make any either.
keke
are these real concept arts? If so i guess im ok with this. Though ill be honest i dont like that Arcanist can/will only summon carby. i really hope not. i was hoping for a whole new bunch of summons. well i guess Summoner will play like Yuna from dissidia, where she only summons parts of the summons but shes more a melee, or just a front line mage job.
Sorry for asking stupid question... Arcanist will be new class that starts at level 1, Summoner will be the job to be obtained on that class at level 30?
No, Arcanist will be a class that runs congruent to the Summoner job. Arcanist will specialize in rising the party's stats with carbuncle who is also able to taunt enemies off allies. The Summoner job is the new highspeed highdamage tank for 2.0. It will use heavy armor and has enmity boosting abilities along with debuffs to keep hate.