You do realize the developers that have worked on XVI are the absolute best in the business, yes? XVI will be nothing like Forspoken. You should play the demo before making such a silly comparison.
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That's why I hinted that it was pretty much my opinion but I still think it does matter to a lot of people, now graphics are not everything, FFX for example which is very old by now is still the best game ever in my eyes and I replay it once in a while just for the fun of it because the story is absolutely amazing, probably replayed it like 20 times at this point lol
I mean, streams can and do bottleneck graphics quite a bit. The streamer could have also been using the performance mode, which also lowers graphics. Or you could just not like the smooth textures, which is fine!
I personally think it looks really good. I know the smooth textures aren't for everyone, but both myself and my husband were very impressed by the fight between Ifrit and Phoenix. We both thought it was gorgeous. And we thought Titan and Shiva had really good designs.
I didn't watch much passed the fighting tutorial, but I'm hoping that with the less restricted story telling, that it'll be good without feeing campy.
Again, that's all opinion as well, but so far I'm impressed and looking forward to watching my husband play it.
I mean hey I never pretended it was everyone thinking that, it's purely my opinion and as I said above its not all about the graphics, I even mentioned FFX which I find to be the best game ever made (once again my opinion) and yet the graphics are terrible for this day and age, but for it so be "so amazing and excellent", it would need a combo of both amazing graphics and also amazing gameplay and story, so far FF16 hits one of the 3, gameplay being one again my own opinion as I havent liked any of the new combat they started to do after FF12 and graphics just kind of looking mediocre, but its still all opinion and there are no wrong opinions
With that said I do agree that the quality can be tuned down quite a bit on stream and its also a lot less crisp
They added an interesting way to access easy mode. It wasn't accessible from the start, but if you repeatedly died in the same section it would ask if you want to abandon the way of the ninja and accept the title of 'ninja dog' with assists. Also puzzles wouldn't offer any hints at first, but if you were stuck long enough then Ayane would throw in blossom shurikens to guide your path. I thought that guidance system was ahead of its time for mid 2000s. Itagaki was an awesome leader of Team Ninja. He was never one to mince words and I wonder what his opinion of FF XVI would be. I would love to ask him game design questions over a few beers.