If the game environment is unpleasant, it hurts their bottom line. What matters to SE is dollars, not whether or not you feel stifled.
You haven't ruffled my feathers at all. Read my posts in a monotone if you must.
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The flip side of that coin is that too much censorship can also lead to an unpleasant game environment, which could also lead to people leaving the game and therefor negatively impacting the SE wallet. I am not saying you are wrong necessarily, I'm saying that too much in either direction is a bad thing; and that too much censorship tends to be a really bad thing.
My mistake then.
Sure, but I've already addressed that. There's no evidence of "too much" outside of the forums, which naturally lend themselves to magnifying negativity. The in-game experience is what matters and I see little evidence that the TOS is having any discernible negative impact on that. The overall nature and quality of the chat isn't drastically different from any other game I've played, except as a consequence of how chat channels are structured, and some of those games are practically free-for-alls for one reason or another.
Which is bad reasoning on your part. As I already explained, the forums naturally lend themselves to magnifying negativity. You also only get one carefully-presented side. Astonishingly, people tend to feel their actions were justified and frequently unabashedly lie even when they know they were in the wrong.
I think you miss the point.
Some of us have already seen first hand how ridiculously easily you can get in trouble here.
As i said earlier, i already got a warning for the term "trash tier" cause it offended a special snowflake.
In any other game if someone reported someone over that the GM's would roll on the floor laughing at how touchy the said person is.
Report abuse/giving in to whiners is a problem in this game no matter how much some people want to decline that.
The question is if SE gonna notice that before or later the damage is done to the games reputation.