-
White Mage Wishlist:
- "Reverse": Next Cure spell will have DPS potency rather than healing Potency (Cure II being single target, Cure III being AoE)
- "Arise": Raises target with full health
- The Lily mechanic to be removed entirely, it was not a good idea and likely can't be salvaged
-
Idea: be able to see the barriers in the life bar shown in the interfac. will be good for management;
-
For AST
Aspected spell: make it fix to either regen or shield
Light speed trait: reduce cooldown by using draen NOT with esential dignity.
Diurnal:
Increase healing spell potency by 10-15%
Card effect -> party buff (like current system)
Minor arcana: 100% lady
Nocturnal:
Reduce all spell mp consumption by 20%
Card system -> enemy debuff
Balance: reduce target dmg
Bole: increase target dmg taken
Spear: reduce target crit
Arrow: slow target
Ewer: decrease target int
Spire: decrease target str
Royal road will give same effect to the card
Minor arcana: 100% lord
You can change stance every 30s
When yoh change stance all card in the deck will remain but the effect of card change into buff or debuff
-
Sorry for the typo (using mobile phone)
LS cooldown should be reduced by using draw not ED.
So we can get the same LS cooldown as long as we keep using draw.
It also encourage people to ise card more :3