I don't see that as a soluntion, it's butter knife to spread things around and make them the same. By equalizing the tanks, you are simply homogenizing them. The focus on damage, damage, damage makes the game, and tanking in particular quite one-dimensional. Sure SE could tailor encounters to each tank, but that would be counter productive because each time they do it, the other tanks will fell left out while the third one takes advantage of their chance to shine.
I think they need to add more dimension to encounters and tanking in general. Otherwise why have PLD at lall?
