IP Ban will not work in the global version.
Or do you want to ban everyone who don't live in JP, NA or europe?
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TC, if you think this banning accounts does *anything whatsoever* to combat the RMT spam, then Bender's "Oh wait, you're serious. Let me laugh even harder." is the only appropriate response.
Fair 'nuff. Regardless, if S-E can detect 8,200 seller accounts (I am assuming non-advertising means accounts responsible for the actual transactions) but only 64 buyer accounts, it tells me that eliminating a buyer market via banning said buyer market is absurdly costly for minimal effect. I highly doubt there were only 64 RMT buyers last month, and those were likely only found due to excessive transactions
And, while these players certainly do deserve nothing but permanent bans, IMO, the net effects it has on both the real economy and player convenience is miniscule compared to the effects of silencing said advertisers - again, the more you choke supply, ironically, the more you choke demand's willingness to...demand.
Yes but the filter actually worked which was the greatest thing since sliced bread hahaha
Though I wish it would have came sooner before they ruined burn circles, gods, NM hunting and archer rings.
It got to the point where I was sitting in town wondering what to do and having no activities to do at all.
The RMT killed anything and everything fun about the game, whatever they moved to next SE stripped it from the legit players just to stop RMT but at the cost of hurting legit players.
That is the reason it needs to be stepped on before nice things get released and then RMT ruin those nice things and us legit players pay the price when SE nerfs anything fun or even worth making some Gil off of or even having fun doing something to kill time.
I don't wanna be sitting in town again twiddling my thumbs wasting money on a online game because of gridlock gameplay and stuff to do.
No,I posted because of the rash of posts by people who are relatively new to the game and act/post as if literally nothing is being done about RMT, when in fact something clearly IS being done - though it's apparent it's ineffective at eradicating RMT.
A lot of those posted lacked constructive criticism and were simply critival, dismissive and/or insulting with respect to the development team andYoshi-P. My aim was to remind folks like that that action is taken, ona regular basis, which itis. Meanwhile you say something flew over my head, ironic considering the number of people replying to this topic alone, who persist in complaigning that the bans happen on a monthly basis, despite the explicitly weekly reporting of bans.
Anyone who read my posts in this topic and others should already be well aware that I think more needs to be done - report as spam option, account wide blacklisting, harsher penalties for gil buyers, better spam filters on tells and/or some restriction on the number of tells that may be sent.But I also want people to realize that the task force that deals with this stuff has a high workload, and deserves more respect than they get for their efforts. It's not about playing white knight for SE, it's about maintaining a decent level of respect for the people with SE, and offering constructive criticism and suggestions.
If you think that anything other than respect and constructive criticism/suggestions will gain a response, then something clearly flew over your head.
Suggested actions to curb RMT advertising and make their operation more expensive in order to raise the cost of gil which in turn reduces the number of buyers;
Blacklist entries are account not character based.
Automared 'Report as spam' option in right click popup menu when right clicking names in chat log.
Report as spam also automatically adds the reported player to your blacklist.
Better filtering of tells & better chat filters in general.
Option to suppress tells from people not in the same LS, FC or on a player's friend list.
Harsher penalties for buyers.
Add a 5 second delay between tells (this forum uses better flood control).
Cap the number of tells per day (restrictions on posting at this forum are aimed at reducing abuse by restricting post numbers based on character level).
Attack the prices of commodities RMT sell to generate the gil they use by introducing the sale of items such as shards via NPC to force a floor value on commoditues - this would increase the time taken to generate gil for resale, thus making gil more expensive and players less likely to buy gil.
Any other suggestions?
So you aren't complaining about the people who are making post about RMT?
Cause sure looks like it to me, nothing flew over my head I didn't make the topic.
I simply pointed out you are doing the same thing but in a different way.
Though they have a right to complain and so do you but as I said doing the same thing.
There are some topics just like yours ive seen telling people to listen or stop nothing different.
I rather people speak up about the issue then not speak at all.
As for those reports that the special task force post, seen those things in FFXI and I have said this before, ive seen hackers in FFXI still around even though those reports were being put up.
RMT jerrys, redapples and a few other botting teleporting groups from bismarck never touched with each report so its kinda hard for me to believe in those things.
also I am not trying to start problems with you don't take my wording as a form of an attack trust me I just talk like this.
Yep, so instead of 3 RMT spam tells per 30 second interval we'll see 2.
It's not a matter of them not doing anything. It's a matter of giving us tools to make what they're doing more efficient. We KNOW they do try to combat it, but look around. CLEARLY.. It is PAINFULLY OBVIOUS, that it is not enough.
10,800 bans. Do you honestly think that is even remotely close to being within the realm of how many spam accounts there are?