I am expecting the boss to be a giant malboro named Bayohne.
Absolute Virtue-style.
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I am expecting the boss to be a giant malboro named Bayohne.
Absolute Virtue-style.
I'm expecting that ^ :PQuote:
Dungeons, the proving grounds for parties, will be released in 1.18. We will be implementing two types to begin with, with future updates to usher in additional maps and battle concepts.
This content takes the form of raid missions in which players slash and burn their way through a labyrinthine area before finally squaring off against a formidable final foe. Dungeons are intended to push teamwork to the limit, and players can expect a level of satisfaction (and spoils!) befitting the challenge.
All I really want is something that keeps us busy while they work around the basic game mechanics and get them done before we are zerging the dungeons for 6months+.
Otherwise all I really want is that R50 dungeon to actually be "raidworthy", not just something you run through in 40min and be done and redo it every 2-3 days...I want at least a handful of bosses(4-6) the more the merrier. And I want them to actually be strategic to a degree where just standing at one spot and cycling through your skills won't do the trick.
Hell, if neccesarry, give me back 2h Tiamat Fights, or old school Bahamut v2, before the zerg shit started.
But most importantly...just give me something to do that won't be done first week and will just be redone every week for the sake of meaningless equip.(if they actually adjust stats in 1.18 the gear might make it longer lasting, but who knows yet)
What am I expecting from the 2 "Dungeons"?
Well I will give you a run down of what I expect in the R50 one.
1 - Any R50 can solo it.
2 - It will be filled with Dodo's, Puk's, and Sheep.
3 - You can run straight to the end and not fight anything.
4 - At the end you fight Big Dodo which is a Dodo 1.5x bigger than normal.
5 - If you don't want to fight you can parley.
6 - Upon Big Dodo's defeat you will be granted the Dodo Hat which has a Piety +1 stat.
7 - Hat will have 100% drop rate offering zero replay value.
That is what i am expecting so if we get anything more I will be happy ^^
Hope its like:
-1-2Hr Long
-Dynamis Type of Battle set up
-Bunch of mobs on the way to Boss
-Crowed Control: Need for multiple tanks, Linked mobs, Need for AoE Sleep.
-Random drop of Potions and Stat Boosts(temp items)
-Boss that can 1 Shot Tank
-Final Reward that can be either Crafted or "fixed" to attain full strength.
good rewards.
I'm expecting to have some fun. Hoping for longevity and a sound head crushing the first time i step into the r50 geared dungeon