Cover and hallowed ground are not bugged. Are you playing with a team or solo queueing?
Printable View
Cover and hallowed ground are not bugged. Are you playing with a team or solo queueing?
i think there are some paladins out there that never bothered reading cover skill description... it works like it says 100% of the time... if youre in the range the skill tells you to be from your target... and a good combos is cover on target and hallowed on self...so you dont take collateral damage from other classes while taking lets say all your healers damage...
@Fyreus If you have time go watch Sleepyknight's stream on Twitch. He's playing with a paladin tank who uses cover when needed and it works everytime his target stays in range of it.
Really getting a good laugh out of all these SMNs and SCHs tossing out the flak at everyone because they will probably be getting nerfed. Literally seeing fights where the SMNs are getting more damage than the combined damage output of the other 7 players fighting in the match.
True but BB is OP as hell and will probably get nerfed. They did mention there were other adjustments besides smn. SMN has 2 attacks in its PvP skill set, neither of which come anywhere near this, even the two of them combined don't touch it.Quote:
no butcher's block (hits like a truck)
Please don't report people jumping. They're not doing anything the game doesn't explicitly allow, and not everyone mines the forums for dev posts.
The devs need to fix the jump issue, until then it's a very basic inherent part of the game so it's fair game.
This is coming from a PLD, too.
Has anyone tried Archer as a class? You don't really gain much skill wise using the bard stone (other than foes). Cross class mercy stroke and you have 2 execution skills.