Absolutely, positively hell friggin no. You can buff the Dungeon XP up to the level of FATEs, but slowing the rate of FATEs (and consequently the rate of XP gain) is completely unacceptable. Keep the FATE XP and rate just as it is so that leveling time remains the same. But buff Dungeon XP so that people who don't like FATEs can level at a similar rate.
LMAO. If there were any "griefers" it was the people being incredibly rude to others who just wanted to continue the FATE. What you don't seem to get is that it was the Follower farmers that were the selfish, inconsiderate people. You see, if you were solo, in a small group, or in a group that didn't manage to "claim" the followers, you didn't get any XP. If your group wasn't the one to claim the Followers (colored Red instead of Purple), then it was impossible for you to get XP for them because you couldn't do enough damage to them before they were killed.
So let's say there were 50 people at the Dark Devices FATE. Only 8 people were regularly getting XP from killing the Followers (because the group farming camped all the spawn points and used Flash to claim them). The other 42 people were helping those 8 people get huge amounts of XP and not getting anything themselves. Possibly 1 or 2 claims every 10 spawns or so. And so those other 42 people were hugely inconvenienced by the "entitled few" if they respected the entitled whiners wishes. And they were blasted with all sorts of nasty, hurtful tells if one of the entitled whiners noticed someone killing lambs because they didn't want to waste their time helping others get rich off XP.
SE made an incredibly smart decision changing it.
