Bunny boys, when?
Bunny boys, when?
After 3 Expansions only one question has lingered in my brainbox...
When, if ever, will we be allowed to craft while INSIDE our retainer window to allow access to all the pretty materials we have gathered over the course of our journeys. If a feature of such magnitude were to be implemented, I might actually craft something :). Right now it feels like a hassle to manage everything and play Where's Waldo for my materials. I leave that to braver people to do.
Would it be possible to add the daily/weekly hunt marks to the Hunting Log tab? Rather than having to go into the key items tab of the inventory and looking up each rank of marks one-by-one.
Will there be anymore Main Story quests in future patches?
Would it be possible to introduce additional housing space in S/M/L plots as an optional item on Mog Station? Similar to retainer services, the housing space could be an additional allotment for the player?
Is the team looking how to improve ninja during this patch cycle? Job is really underwhelming at the moment.
Questions:
High-level crafting has, over the last couple of expansions in my opinion, become much too easy of an endeavor for players now as there really is no 'endgame' for crafting. Heavensward was basically the best time for crafting as far as I'm concerned. I know everything ends up revolving around the marketboard, but I'd like there to be something to strive for as a crafter beyond my gil count. Are there any plans to add some kind of a progression-style endgame for crafting similar to the weekly tomestone caps for battle classes at some point? Additionally, are there any plans to make high-level crafting more difficult?
Are there any plans to address the shortage of housing space or change how the system works overall? I don't think the current system fits in with how popular the game has become and I don't believe that a feature as desirable as player housing should be a limited commodity that basically amounts to a dice roll whether or not you get one.
any plans to add the ascian theme for the orchestrion rolls?
Treasure maps question:
There is a possibility to do the treasure maps a stackeable item?
The current system of one map per retainer and player is cumbersome