Why? Why did you have to remind me those movies existed? Dammit. I need brain bleach now.
When you deny what you clearly imply, it only serves to show just how disingenuous you are with discussion you bring to the table.
Ok, so you didn't verbatim say, "You shouldn't take a video game story seriously." But you derided anybody who, in your opinion, is way too serious about games, implying that taking a video game's story seriously at all is negative. As if how good a story is or is not, isn't subjective to its beholder. Same goes for how seriously someone takes it. Regardless of its medium.
You were the one that said, and I quote:
Not me. So maybe think twice if you really meant that.
Besides, I haven't even seen people comparing the game writing to other literature nor making giant, impossible requests regarding what the story should have been.
800 pages of discussion and I doubt you had a good amount of people comparing it to LOTR, or DostoiƩvski or any other reverencied work. The game sells huge expensive encyclopedias and market itself around it's lore and you're surprised people are discussing it deeply? They are reading a story for years and just because they have certain expectations in how it would end or want the answer for certain plot hole doesn't really means that they are putting insuferable expectations upon it. Besides, you keep talking about how "they shouldn't expect it from a game", so your point regarding how the quality of gaming writing shouldn't be looked with the same respect and thus expectation that other media does keeps repeating itself, and *probably* because you can't understand why people would consume a history with critical lenses. You're literally telling people they shouldn't complain because this is a video-game, that makes no sense.
Also, Disco Elysium is a treasure to the humanity when it comes to writing and so is Planescape Torment so, yeah. Are you from the same crowd that are impressed when cartoons/animation deals with deep, "adult" problems as well? Because it's the same discourse.
LMAO At least it made a eternal impression on you.
I suppose we have our answer as to why there are continuity errors between how shadowbringers and endwalker describe the sundering. Perhaps sticking to shadowbringers' version of the sundering might have been too inconvenient for the devs, so they glossed it over with a different version.
I'm not 100% on this, but I believe I recall reading something about the devs changing the Endwalker story shortly before release because they felt, in light of then-recent events, it would've been too dark.
I dont think it'd be smart to dramatically change the story at the last minute in development. Of course, that could explain some of the plotholes.