Originally Posted by
OpheliaHeartilly
The only thing Essential Dignity has going for it is the 40 second cooldown. The variable potency rewards a peculiar healer mentality in some that you need to watch your tanks HP deplete with your finger hovering on the key for ED in order to use it when they drop to near death. The only reason you can say it outperforms Tetra is because you get to use it more often per fight, but unless the tanks HP is 50% or below (give or take) Benefic II has the same potency and is likely more appropriate than standing there with a "wait for it... wait for it... BAM ED!" As for Synastry outperforming Divine Seal... I guess? I use Synastry most often for the buff to healing power rather than the "heal two targets at once" benefit. For an AST outside a raid environment healing two targets at once is infrequently required, and when it is, its usually multiple targets that need to be healed and an aoe heal covers that. As an AST myself, I am all too familiar with the "whm and sch are amazing" rhetoric followed by the subsequent "but... Synastry is the best healing cooldown in the game" type answer. I realize after that answer though, I've played my ace, and the rest of my hand is a little "meh".