Are there plans to release additional Grand Company gear in light of the upcoming vanity slot system, such as unique and unavailable clothing worn by various NPCs?
Are there plans to release additional Grand Company gear in light of the upcoming vanity slot system, such as unique and unavailable clothing worn by various NPCs?
Are you guys planning on addressing the increased lag that was introduced in 2.1?
Can we get a "Show/Hide Helm" option with gear like the tanks Darklight armor? The top looks terrible and makes your character look like a tin can.
Will adding Musketeer class/job be apart of Limsa Lominsa completion for 2.2?
Are there going to be new & better ways of making gil away from treasure hunting & Market boards?
Will Ishgardian knights start appearing/traveling to the 3 main cities giving quest and sharing lore?
Will the Emperor of the Garlean Empire finally appear in the storyline?
Are new Archons going to appear & start helping adventurers?
Will you be adding Item popping NM/HNM's for crafting new armor & weapons?
When will people be able to world transfer from Legacy worlds to Non-Legacy worlds?
Will Gilgamesh become a Notorious Enemy FATE in the same way as Odin and Behemoth are already? And if so, will he drop items that can be taken to Revenant's Toll to cash in for special items?
Are there plans to use the merit point system similar to Final Fantasy XI to increase skills and traits or learn new skills?
Also! Can we please get new options to be able to dye UNIQUE/UNTRADEABLE equipment? Or more detailed selections to dye on equipment?
With many people with same exact gear and color, it's not quite unique anymore.
Will there be a system to trade unused blue items for tomestones? Similar system trading the green items to the grand company for seals.
Is there anyway to redo the cut scenes at the end instead of skipping? Like we all watch it and vote to skip? Have a checked box saying I want to watch cutscenes so people can watch the cutscenes and those who want tombstones can get through relatively fast? I was excited to see the last part of the story, and my group was telling me (in harsh ways) to leave the group and tried to bully me out. I ended up skipping some of them and I really didn't want to but the harassment went to far. I ended up skipping everything and I wanted to watch everything form the beginning of that dungeon to the end. I was really looking forward because you guys have amazing artist abilities and a great story. It was all kinda ruined for me and left a bad taste in my mouth.
Is there going to be any form of body paint
Is there going to be a transformation class/job where i can change into an amaljaa or ixalii or something something simmiliar
Is dark knight going to be based off gladiator? Please be gladiator
Is dark knight going to be dps or tank? Please be dps
Are there any plans on making it on the market where you can buy a certain amount of a item from a huge stack (ex. 10 potions from a stack of 50) If not, what is the reason on why/can't do this?
When will we be able to make our own Alliance parties? And what other content aside from CT can we expect to allow alliance based parties?
For Future Job specific Gear will there be Job ability enhancing stats, like how the AF was in 1.0?
Any future plans for crafting ilvl 80 and ilvl 90 Weapons, Gears, and Accessories for the Crafting Classes?
Will there be any information released regarding the FC housing and its uses? What are differences in the types of plots? Will there be any future benefits / consequences based on the size / class of the plots bought?
any updates to individual player housing?
when will we be able to make our own alliances for crystal tower?
if we can pre-form alliances will there be a new difficutly level for crystal tower? (harder fights that drop ~ilvl85 gear)
will musketeer/corsair be a more focused range dps dex-based job?
what kind of guns will corsair be using? *long 2 handed rifles, dual wielding pistols, etc)
how is the vanity system going to work? do i need the gear on hand to use in a slot or can i go to an npc and have them change the aesthetics from items in my armoire
will bards be getting a different limit break? seems useless with healer one
are you going to change how long it takes to level the battle chocobo? takes way too long imo
are going to remove the reagent from summoning the battle chocobo? he is supposed to be a companion, i shouldnt have to coax him with food to fight for me
when can we respec the chocobo's skills?
With Crystal Tower being regression/inferior in terms of rewards and difficulty compared to The Binding Coil of Bahamut, and taking into account previous statements where Crystal Tower and The Binding Coil of Bahamut would alternate in content releases, are we to expect constant 6+ months wait to get any meaningful progression?
Any plans to make a teleport available directly to your Free Company House?
Any plans to raise the item limit on large house? 200 Items is very low and difficult to make the large house feel/look good.
Any plans on allowing rested bonus to be acquired while in free company housing?
Any plans to allow job changes in the free company house without penalty/restarting cooldowns?
When are we to expect a market board in the free company house/housing sector?
Is there any plans to add a level 30 type treasure hunt maps.
Is there any plans to add tattoos for the aesthetician that can give us enhancements to certain stats, sort of like how materia enhances certain stats on our gear.
Is there any plans to add a brayflox longstop hard mode version dungeon.
Do you have any plans to implement more emotes? More specifically, the ability to sit in beach chairs? Or to do the Zack-squat from Crisis Core Final Fantasy 7? (I noticed a couple of NPCs doing it) Or perhaps an emote to fold arms?
With Leviathan coming to Eorzea; do you plan to ever include swimming at some point?
Will there be anymore small cameos or references from other Final Fantasy titles? Such as more minion pets and armor?
When 2 Scholar put " Adloqium " or " Succor " on the same target, shields do not accrue, reducing amount of Heal/Absorption of one of Scholar and thus influence global capacity of Heal/Protect a group.
It influences enormously the global duration of donjons with 8 players or more. Do anything change with 2.2 ? For example accumulating 2 shields like a stack?
Can we get a WHM skill to Mass Stoneskin everyone around (working only out of combat) like Protect does? Every fight is delayed while WHM is buffing all the group with it one by one...
What kind of ideas are you working on involving the first expansion? Will there be a transportation device, such as an airship, or a boat that will take us to the new expansion area via an instance, and not just a cutscene. And, are there any plans to add boats, with ride times, for fishing? Like maybe make the boat that takes you from lominsa to Vesper bay become a fishing vessel where a pirate FATE can pop at any moment? Some live in Lominsa, pirates should be at sea. :)
Also, are there any plans to add an end game zone to the new expansion such as how Sky, and Sea was introduced in Final Fantasy XI? Any plans on a 64 man raid such as the likes of Dynamis that could drop AF3 gear?
Right now, as in almost all MMORPGs, the "jump" feature in FFXIV:ARR is an end in itself, I would hope this feature would be used more intelligently. For example the treasure hunts consist in a normal and mere fight against a mob, how instead make a jumping puzzle like the ones in Guild Wars 2 ? Only for give a more variety in the gameplay.
My question is: How about put in FF XIV:ARR a feature like this?
Is there any information on Free Company Primal summons you can give us at this time?
Will dark knigh have the classic ability souleater and/or something similiar to cotly punch from crisis core.
Will there be any jobs that have a gill toss ability
MSK (musketeer), has been an anounced class since 1.0 with ACN, when is it making an appearance ?. when can we expect other classes have their 2nd job?
will wi ever get something like /hood for mages , like plate armor wear has /visor ?
to many wizzard hats on all sets. :s
1) Will be created new bonuses for gear? For example different kinds of weapon and gear will give additional bonuses to skill(s). Bonuses such as "increase healing gaining by***%", "increase movement speed", "increase auto-attack speed", "increase damage dealt from behind (flank, in-face)? And will be created sets- some parts of gear, which will give additional bonuses if you equip all of these parts?
2)Will be created new features for battle mechanics- for example, if two monks hit the target by Howling Fist in the same time, some special effect or special damage will be added? Can be created a lot of different combos with different classes
I think it would be cool if you could you implement "Grips" for the off-hand gear slot, for classes not using shields. I really liked this idea in XI and it gave everyone another carrot to chase.
Would this be possible?
When we will see the function of remodeling the gear or the function of costumes (equip atop the battle gear)?
When adding new classes/jobs please don't make them share attributes points we should not have to choose one or the other.
When can we expect to see roaming primals/the ability for a Free Company to summon primals after defeating them?
What is in store for Grand Companies and when will we be able to progress in rank?
Warning: Don't click to expand the spoiler unless you've finished all the Hildibrand side missions.
Will John DiMaggio be reprising his role as the voice of Gilgamesh? (see: FF XII and XIII-2) Please say yes.
like a lot of the posts say...
Any information regarding the time line the ADDING CLASSES/JOBS to game you have, would you please share it.
The OPEN WORLDis technically empty, just some cities with people in queue.. some areas are totally abandoned... and don't add more FATEs to these areas, I'm quite sure you are aware of these areas am reffering to.
LIMIT BREAKS... I agree with a lot of the players, and I know is too much to ask, but would be awesome limit Breaks related to their job/class.
Just as comment:
Melee: probably same result. job/class-related animation.
Ranged: BRD: dmg, not healing. SMN: SUMMON. minor primal :P THM/BLM: as it is.
/VISOR.. not many helms has it. It DOES look cool, but not much variety.. YET (I hope.)
In the upcoming PS4 beta will I be able to play if I do not have the PS3 version. I do not own a PS3 but already preordered the PS4 version on Amazon. I currently play on the PC version